Previous games by other students that seem to make good projects

Frequent misdirections (projects students seem to want to try that don’t work out so well)

  • Poker: The AI is really hard.

  • Blackjack: The AI on this is really dull; you just implement a set of rules you can look up anywhere. I’d rather you do something that you need to think harder about.

  • Bowling / football / other sports simulations: These usually turn out really bizarre. (I have seen a successful basketball free-throw game, though. - JLND)

  • Some kind of adventure / role playing game: This nearly always devolves into a massive set of nested if statements that don’t really give you the opportunity to think about more interesting algorithms. This can be done right, but it’s easy to miss the mark.

  • Risk: Getting the map is pretty hard.

  • Settlers of Catan: The rules are complex and representing a hexagonal grid is not easy.




Janet Davis (davisj@whitman.edu). From Dave Musicant via Andy Exley

Created November 14, 2016
Last revised November 14, 2016, 08:47:39 PM PST
CC-BY-NC-SA This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License.